Light. Clouds. A turning sky.

From clear-sky light to moving clouds, stars and the return of daylight.

01
Scattering & lighting
Low sun · direct scattering through the clear atmosphere.

Scattering & lighting

Air, aerosols and the sun shape a blue sky, a warm horizon and the light used by other scenes.

Rayleigh scatteringMie scatteringShared environment light
Scene guide & source ↗
About this scene

Direct single scattering from air and aerosols, with ozone absorption and a sun disk. These views do not demonstrate global illumination or multiple-scattering transport.

02
Broken cumulus · accelerated cloud drift under a fixed afternoon sun.

Clouds & light

Weather, shape and low sun change a surface-view cloud layer.

Surface cloudsWeather presetsCloud lighting
Scene guide & source ↗
About this scene

The camera views the cloud layer from the ground. Flying through clouds and orbital views are outside this scene.

03
Night sky & solar cycle
Procedural stars and Milky Way · native sky rendering.

Night sky & solar cycle

Procedural stars and the Milky Way emerge as daylight fades; the shared solar clock carries the sky back into day.

Procedural starsMilky WaySolar cycle
Scene guide & source ↗

Day, night, and daylight again.

An accelerated full solar day: afternoon, sunset, stars and returning daylight.

Twenty-four solar hours in twelve seconds · native recorded playback.
About this scene

Procedural stars and a generated Milky Way are composed in the native sky renderer; the solar cycle controls their transition into daylight.